scenemodifier.cpp Example File

basicshapes-cpp/scenemodifier.cpp
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 #include "scenemodifier.h"

 #include <QtCore/QDebug>

 SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
     : m_rootEntity(rootEntity)
 {

     // Torus shape data
     m_torus = new Qt3DExtras::QTorusMesh();
     m_torus->setRadius(1.0f);
     m_torus->setMinorRadius(0.4f);
     m_torus->setRings(100);
     m_torus->setSlices(20);

     // TorusMesh Transform
     Qt3DCore::QTransform *torusTransform = new Qt3DCore::QTransform();
     torusTransform->setScale(2.0f);
     torusTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(0.0f, 1.0f, 0.0f), 25.0f));
     torusTransform->setTranslation(QVector3D(5.0f, 4.0f, 0.0f));

     Qt3DExtras::QPhongMaterial *torusMaterial = new Qt3DExtras::QPhongMaterial();
     torusMaterial->setDiffuse(QColor(QRgb(0xbeb32b)));

     // Torus
     m_torusEntity = new Qt3DCore::QEntity(m_rootEntity);
     m_torusEntity->addComponent(m_torus);
     m_torusEntity->addComponent(torusMaterial);
     m_torusEntity->addComponent(torusTransform);

     // Cone shape data
     Qt3DExtras::QConeMesh *cone = new Qt3DExtras::QConeMesh();
     cone->setTopRadius(0.5);
     cone->setBottomRadius(1);
     cone->setLength(3);
     cone->setRings(50);
     cone->setSlices(20);

     // ConeMesh Transform
     Qt3DCore::QTransform *coneTransform = new Qt3DCore::QTransform();
     coneTransform->setScale(1.5f);
     coneTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
     coneTransform->setTranslation(QVector3D(0.0f, 4.0f, -1.5));

     Qt3DExtras::QPhongMaterial *coneMaterial = new Qt3DExtras::QPhongMaterial();
     coneMaterial->setDiffuse(QColor(QRgb(0x928327)));

     // Cone
     m_coneEntity = new Qt3DCore::QEntity(m_rootEntity);
     m_coneEntity->addComponent(cone);
     m_coneEntity->addComponent(coneMaterial);
     m_coneEntity->addComponent(coneTransform);

     // Cylinder shape data
     Qt3DExtras::QCylinderMesh *cylinder = new Qt3DExtras::QCylinderMesh();
     cylinder->setRadius(1);
     cylinder->setLength(3);
     cylinder->setRings(100);
     cylinder->setSlices(20);

     // CylinderMesh Transform
     Qt3DCore::QTransform *cylinderTransform = new Qt3DCore::QTransform();
     cylinderTransform->setScale(1.5f);
     cylinderTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
     cylinderTransform->setTranslation(QVector3D(-5.0f, 4.0f, -1.5));

     Qt3DExtras::QPhongMaterial *cylinderMaterial = new Qt3DExtras::QPhongMaterial();
     cylinderMaterial->setDiffuse(QColor(QRgb(0x928327)));

     // Cylinder
     m_cylinderEntity = new Qt3DCore::QEntity(m_rootEntity);
     m_cylinderEntity->addComponent(cylinder);
     m_cylinderEntity->addComponent(cylinderMaterial);
     m_cylinderEntity->addComponent(cylinderTransform);

     // Cuboid shape data
     Qt3DExtras::QCuboidMesh *cuboid = new Qt3DExtras::QCuboidMesh();

     // CuboidMesh Transform
     Qt3DCore::QTransform *cuboidTransform = new Qt3DCore::QTransform();
     cuboidTransform->setScale(4.0f);
     cuboidTransform->setTranslation(QVector3D(5.0f, -4.0f, 0.0f));

     Qt3DExtras::QPhongMaterial *cuboidMaterial = new Qt3DExtras::QPhongMaterial();
     cuboidMaterial->setDiffuse(QColor(QRgb(0x665423)));

     //Cuboid
     m_cuboidEntity = new Qt3DCore::QEntity(m_rootEntity);
     m_cuboidEntity->addComponent(cuboid);
     m_cuboidEntity->addComponent(cuboidMaterial);
     m_cuboidEntity->addComponent(cuboidTransform);

     // Plane shape data
     Qt3DExtras::QPlaneMesh *planeMesh = new Qt3DExtras::QPlaneMesh();
     planeMesh->setWidth(2);
     planeMesh->setHeight(2);

     // Plane mesh transform
     Qt3DCore::QTransform *planeTransform = new Qt3DCore::QTransform();
     planeTransform->setScale(1.3f);
     planeTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
     planeTransform->setTranslation(QVector3D(0.0f, -4.0f, 0.0f));

     Qt3DExtras::QPhongMaterial *planeMaterial = new Qt3DExtras::QPhongMaterial();
     planeMaterial->setDiffuse(QColor(QRgb(0xa69929)));

     // Plane
     m_planeEntity = new Qt3DCore::QEntity(m_rootEntity);
     m_planeEntity->addComponent(planeMesh);
     m_planeEntity->addComponent(planeMaterial);
     m_planeEntity->addComponent(planeTransform);

     // Sphere shape data
     Qt3DExtras::QSphereMesh *sphereMesh = new Qt3DExtras::QSphereMesh();
     sphereMesh->setRings(20);
     sphereMesh->setSlices(20);
     sphereMesh->setRadius(2);

     // Sphere mesh transform
     Qt3DCore::QTransform *sphereTransform = new Qt3DCore::QTransform();

     sphereTransform->setScale(1.3f);
     sphereTransform->setTranslation(QVector3D(-5.0f, -4.0f, 0.0f));

     Qt3DExtras::QPhongMaterial *sphereMaterial = new Qt3DExtras::QPhongMaterial();
     sphereMaterial->setDiffuse(QColor(QRgb(0xa69929)));

     // Sphere
     m_sphereEntity = new Qt3DCore::QEntity(m_rootEntity);
     m_sphereEntity->addComponent(sphereMesh);
     m_sphereEntity->addComponent(sphereMaterial);
     m_sphereEntity->addComponent(sphereTransform);
 }

 SceneModifier::~SceneModifier()
 {
 }

 void SceneModifier::enableTorus(bool enabled)
 {
     m_torusEntity->setEnabled(enabled);
 }

 void SceneModifier::enableCone(bool enabled)
 {
     m_coneEntity->setEnabled(enabled);
 }

 void SceneModifier::enableCylinder(bool enabled)
 {
     m_cylinderEntity->setEnabled(enabled);
 }

 void SceneModifier::enableCuboid(bool enabled)
 {
     m_cuboidEntity->setEnabled(enabled);
 }

 void SceneModifier::enablePlane(bool enabled)
 {
     m_planeEntity->setEnabled(enabled);
 }

 void SceneModifier::enableSphere(bool enabled)
 {
     m_sphereEntity->setEnabled(enabled);
 }