orbittransformcontroller.h Example File

simple-cpp/orbittransformcontroller.h
 /****************************************************************************
 **
 ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
 ** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
 ** Contact: https://www.qt.io/licensing/
 **
 ** This file is part of the Qt3D module of the Qt Toolkit.
 **
 ** $QT_BEGIN_LICENSE:BSD$
 ** Commercial License Usage
 ** Licensees holding valid commercial Qt licenses may use this file in
 ** accordance with the commercial license agreement provided with the
 ** Software or, alternatively, in accordance with the terms contained in
 ** a written agreement between you and The Qt Company. For licensing terms
 ** and conditions see https://www.qt.io/terms-conditions. For further
 ** information use the contact form at https://www.qt.io/contact-us.
 **
 ** BSD License Usage
 ** Alternatively, you may use this file under the terms of the BSD license
 ** as follows:
 **
 ** "Redistribution and use in source and binary forms, with or without
 ** modification, are permitted provided that the following conditions are
 ** met:
 **   * Redistributions of source code must retain the above copyright
 **     notice, this list of conditions and the following disclaimer.
 **   * Redistributions in binary form must reproduce the above copyright
 **     notice, this list of conditions and the following disclaimer in
 **     the documentation and/or other materials provided with the
 **     distribution.
 **   * Neither the name of The Qt Company Ltd nor the names of its
 **     contributors may be used to endorse or promote products derived
 **     from this software without specific prior written permission.
 **
 **
 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
 **
 ** $QT_END_LICENSE$
 **
 ****************************************************************************/

 #ifndef ORBITTRANSFORMCONTROLLER_H
 #define ORBITTRANSFORMCONTROLLER_H

 #include <QObject>
 #include <QMatrix4x4>

 namespace Qt3DCore {
 class QTransform;
 }

 class OrbitTransformController : public QObject
 {
     Q_OBJECT
     Q_PROPERTY(Qt3DCore::QTransform* target READ target WRITE setTarget NOTIFY targetChanged)
     Q_PROPERTY(float radius READ radius WRITE setRadius NOTIFY radiusChanged)
     Q_PROPERTY(float angle READ angle WRITE setAngle NOTIFY angleChanged)

 public:
     OrbitTransformController(QObject *parent = 0);

     void setTarget(Qt3DCore::QTransform *target);
     Qt3DCore::QTransform *target() const;

     void setRadius(float radius);
     float radius() const;

     void setAngle(float angle);
     float angle() const;

 signals:
     void targetChanged();
     void radiusChanged();
     void angleChanged();

 protected:
     void updateMatrix();

 private:
     Qt3DCore::QTransform *m_target;
     QMatrix4x4 m_matrix;
     float m_radius;
     float m_angle;
 };


 #endif // ORBITTRANSFORMCONTROLLER_H