Background.qml Example File

wave/Background.qml
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 import QtQuick 2.1 as QQ2
 import Qt3D.Core 2.0
 import Qt3D.Render 2.0
 import Qt3D.Extras 2.0

 Entity {
     id: root
     property real hue: 0.0
     property alias animateColors: hueAnim.running
     property Layer layer: null

     QQ2.NumberAnimation {
         id: hueAnim
         target: root
         property: "hue"
         from: 0.0; to: 1.0
         duration: 200000
         running: false
         loops: QQ2.Animation.Infinite
     }

     Entity {
         id: _private
         property color color1: Qt.hsla( (hue + 0.59) % 1, 0.53, 0.59 )
         property color color2: Qt.hsla( (hue + 0.59) % 1, 1.0, 0.15 )
     }

     components: [ layer, mesh, transform, material ]

     PlaneMesh {
         id: mesh
         width: 2.0
         height: 2.0
         meshResolution: Qt.size( 2, 2 )
     }

     Transform {
         id: transform
         // Rotate the plane so that it faces us
         rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 90)
     }

     Material {
         id: material
         effect: BackgroundEffect {}
         parameters: [
             Parameter { name: "color1"; value: Qt.vector3d( _private.color1.r, _private.color1.g, _private.color1.b ) },
             Parameter { name: "color2"; value: Qt.vector3d( _private.color2.r, _private.color2.g, _private.color2.b ) }
         ]
     }
 }