BackgroundEffect.qml Example File

wave/BackgroundEffect.qml
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 import Qt3D.Core 2.0
 import Qt3D.Render 2.0

 Effect {
     id: root

     techniques: [
         Technique {
             graphicsApiFilter {
                 api: GraphicsApiFilter.OpenGL
                 profile: GraphicsApiFilter.CoreProfile
                 majorVersion: 3
                 minorVersion: 1
             }

             filterKeys: [ FilterKey { name: "renderingStyle"; value: "forward" } ]

             renderPasses: [
                 RenderPass {
                     shaderProgram: ShaderProgram {
                         vertexShaderCode:   loadSource( "qrc:/shaders/background.vert" )
                         fragmentShaderCode: loadSource( "qrc:/shaders/background.frag" )
                     }

                     renderStates: [
                         DepthTest { depthFunction: DepthTest.Always }
                     ]
                 }
             ]
         }
     ]
 }