main.qml Example File

wireframe/main.qml
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 import QtQuick 2.1 as QQ2
 import Qt3D.Core 2.0
 import Qt3D.Render 2.0
 import Qt3D.Input 2.0
 import Qt3D.Extras 2.0

 Entity {
     id: root

     // Render from the mainCamera
     components: [
         RenderSettings {
             activeFrameGraph: ForwardRenderer {
                 id: renderer
                 camera: mainCamera
             }
         },
         // Event Source will be set by the Qt3DQuickWindow
         InputSettings { }
     ]

     BasicCamera {
         id: mainCamera
         position: Qt.vector3d( 0.0, 0.0, 15.0 )
     }

     FirstPersonCameraController { camera: mainCamera }

     WireframeMaterial {
         id: wireframeMaterial
         effect: WireframeEffect {}
         ambient: Qt.rgba( 0.2, 0.0, 0.0, 1.0 )
         diffuse: Qt.rgba( 0.8, 0.0, 0.0, 1.0 )

         QQ2.SequentialAnimation {
             loops: QQ2.Animation.Infinite
             running: true

             QQ2.NumberAnimation {
                 target: wireframeMaterial;
                 property: "lineWidth";
                 duration: 1000;
                 from: 0.8
                 to: 1.8
             }

             QQ2.NumberAnimation {
                 target: wireframeMaterial;
                 property: "lineWidth";
                 duration: 1000;
                 from: 1.8
                 to: 0.8
             }

             QQ2.PauseAnimation { duration: 1500 }
         }
     }

     TrefoilKnot {
         id: trefoilKnot
         material: wireframeMaterial
     }
 }