WireframeEffect.qml Example File

wireframe/WireframeEffect.qml
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 import Qt3D.Core 2.0
 import Qt3D.Render 2.0

 Effect {
     id: root

     parameters: [
         Parameter { name: "ka";   value: Qt.vector3d( 0.1, 0.1, 0.1 ) },
         Parameter { name: "kd";   value: Qt.vector3d( 0.7, 0.7, 0.7 ) },
         Parameter { name: "ks";  value: Qt.vector3d( 0.95, 0.95, 0.95 ) },
         Parameter { name: "shininess"; value: 150.0 }
     ]

     techniques: [
         Technique {
             graphicsApiFilter {
                 api: GraphicsApiFilter.OpenGL
                 profile: GraphicsApiFilter.CoreProfile
                 majorVersion: 3
                 minorVersion: 1
             }

             filterKeys: [ FilterKey { name: "renderingStyle"; value: "forward" } ]

             parameters: [
                 Parameter { name: "light.position"; value: Qt.vector4d( 0.0, 0.0, 0.0, 1.0 ) },
                 Parameter { name: "light.intensity"; value: Qt.vector3d( 1.0, 1.0, 1.0 ) },
                 Parameter { name: "line.width"; value: 1.0 },
                 Parameter { name: "line.color"; value: Qt.vector4d( 1.0, 1.0, 1.0, 1.0 ) }
             ]

             renderPasses: [
                 RenderPass {
                     shaderProgram: ShaderProgram {
                         vertexShaderCode:   loadSource("qrc:/shaders/robustwireframe.vert")
                         geometryShaderCode: loadSource("qrc:/shaders/robustwireframe.geom")
                         fragmentShaderCode: loadSource("qrc:/shaders/robustwireframe.frag")
                     }
                 }
             ]
         }
     ]
 }