main.cpp Example File

textureandlight/main.cpp
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 #include <QtGui/QGuiApplication>
 #include <QtCore/QDir>
 #include <QtQuick/QQuickView>
 #include <QtQml/QQmlEngine>
 #include <QtCore/QLoggingCategory>

 int main(int argc, char *argv[])
 {
     // Uncomment to turn on all the logging categories of Canvas3D
 //    QString loggingFilter = QString("qt.canvas3d.info.debug=true\n");
 //    loggingFilter += QStringLiteral("qt.canvas3d.rendering.debug=true\n")
 //            + QStringLiteral("qt.canvas3d.rendering.warning=true\n")
 //            + QStringLiteral("qt.canvas3d.glerrors.debug=true");
 //    QLoggingCategory::setFilterRules(loggingFilter);

     QGuiApplication app(argc, argv);

     QQuickView viewer;

     // The following are needed to make examples run without having to install the module
     // in desktop environments.
 #ifdef Q_OS_WIN
     QString extraImportPath(QStringLiteral("%1/../../../../%2"));
 #else
     QString extraImportPath(QStringLiteral("%1/../../../%2"));
 #endif
     viewer.engine()->addImportPath(extraImportPath.arg(QGuiApplication::applicationDirPath(),
                                                        QString::fromLatin1("qml")));

     viewer.setSource(QUrl("qrc:/main.qml"));

     viewer.setTitle(QStringLiteral("Textured and Lit Cube"));
     viewer.setResizeMode(QQuickView::SizeRootObjectToView);
     viewer.setColor(QColor(0xfa, 0xfa, 0xfa));
     viewer.show();

     return app.exec();
 }